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One of my favorite examples of this type of work was for the PC title "Rise of Nations" designed by Big Huge Games and published by Microsoft Games Studios. I wrote the opening video, storyboarded it, did an animatic, then it was turned over to Blur Studios, who produced the final FMV. I was incredibly pleased with how closely they followed my animatic, a good experience. Big Huge Games used to have a nice webpage dedicated to the process, but it is no longer up.
At this point, I am digging through mountains of papers trying to find more examples worth sharing.